Contribution
Elliot Jimenez, Lead Programmer
First of all I focused on making the game engine, and launching all the basic functions such as:
All of these component were done for the Vertical Slice. Then I started improving those parts and implementing new elements of the game.
Now let’s highlight some parts of the code, first the loading elements of a level:
I also implemented a particle system that I used in different places of the game, you can see it here: Link Particle System by ElliotJB
After the first delivery, I focused on having all the game mechanics and functions of the game ready for the Alpha. First I started to finish the Zelda world, then I finished the Pokemon one.
The next thing that i did was the BCTrooper (miniboss from Zelda world).
When I finished, I started to fix all the pokemon combat issues and improving the AI of the pokemons, I also did all the abilities of the pokemons. Except from Sceptyle.
Then i worked in the last delivery of the game mostly bugfixing the game.